We live in a world where fathers are traditionally sidelined. It’s the family units that make up the world we live in.
When fathers are allowed to be fathers and allowed to be around their children, it’s amazing how creative their children can be in sometimes simple situations.
One father found out the hard way. Through some circumstances he was forced to leave his home. No one was really sure if he was dead or alive, but something was left behind that was certain to give a clue. He left behind a hickey.
A hickey is like the ultimate confirmation to his daughter that he’s alive. He was an honest man, and did everything he could to help his children out.
Something as simple as a hickey can reveal many things to a third party, but to the children, it means the father is home and safe.
This is Welcome Back Daddy. A video game simulating what this father would have been like to his family.
Welcome Back Daddy:
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A blog about RPGs and the community. We play tabletop games and livestream. Host of the Dice Hate Me: The RPG Tabletop Tubeshow.
I’m in the process of creating a fully-functional forum system that can manipulate variables such as players, races, classes, monsters and spells. It’s a massive undertaking which is going to be very useful for new and veteran players.
A blog about RPGs and the community. We play tabletop games and livestream. Host of the Dice Hate Me: The RPG Tabletop Tubeshow.
I’m in the process of creating a fully-functional forum system that can manipulate variables such as players, races, classes, monsters and spells. It’s a massive undertaking which is going to be very useful for new and veteran players.
Touhou 4.1 –
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Back when I wrote this as a Flash game, I thought it would be cool to have the game play a little differently based on your ratings on the giant, swirling gauge. That never happened in real life.
The game is still playable with the standard rules, but the party must also be an even balance of 5, and the V.E.s must pass the blast. Each of them is given a 5-second blast, which they can use to shoot down incoming enemy starships in real time. The blaster buttons are the same as in the original, but the bar is now a bit more tricky: the heaviest party members have the lowest health points, but the highest damage points. All damage that the heaviest party member does is doubled, all damage done by the second heaviest party member is doubled as well, etc.
You may choose the initial arrangement of your party from a selection of different colored boxes:
The gameplay is a little slower and less permissive, but the player has more control over the course of the battle. The player can save at any time, can pause during combat, and has a countdown timer that keeps track of how long the player has left to blast his enemies before they get to shoot the party.
It is much easier for someone to die if they’re near the end of the countdown, so avoid getting yourself stuck in a corner! The game is still a fairly challenging though, and the overall time limit will almost certainly cause a death.
I hope you enjoy!
-Alex
***UPDATE***: The game is now over 50% done, with the ability to play for longer durations and the addition of new ways for your characters to be affected by hazards in the game. The third party added support has been a big help!
**UPDATE #2**: The game has been updated so that there is a countdown timer on the bottom-right. It also now resets the V.E.s’ health points once they shoot or blast. Last but not least, the game now supports the latest iterations of old packages: WP3.6, RP3.6, WL3.6 and WL3.6WBT (and WBT2.0).
**UPDATE #3**: 6 years later, here’s a link to the game again! This time, it is in the “legacy” version of the Unity game engine, so don’t forget to be running Unity 3.6
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Steady stream of consciousness review. Why? I got nothing against stream of consciousness. But, really? Why do you need a review for just the plot. And, of course, it’s not just plot, it’s also not just gameplay. We are talking about four things going on here: gameplay, story, setting and characters. And it’s not just characters, it’s plot, characters, setting and gameplay.
What is it about the characters that I am supposed to comment on, since I don’t know the characters? And it’s not just characters, it’s story, plot, characters, setting and gameplay. And I can’t really comment on that if I don’t have a grasp on the character relationships because they really play a HUGE role in this game. If you don’t know them, you don’t really get anything, which means I have no idea if they are good or bad or in-between. I have no idea if they were the same when I played it and now. Even if it’s a story-based thing that you don’t know, you still need to figure out what is going on.
The setting is supposed to be something that I should comment on. And the setting is story, plot, characters, setting and gameplay. And the setting is supposed to be something that I should comment on because I do know the setting, and I am also very aware of it’s history and what is going on in the game, so that I can comment on the game.
Gameplay – The gameplay is another reason why I review this. Not just gameplay, but gameplay and story, plot, characters, setting and gameplay.
Story – Because the story doesn’t just end with one character. There are four main characters. And they are all main, at least one is main, though if you want to get into character development and character history, I suppose that would be the one that could have the most. All the others have significant roles, but are not as important, and they don’t tell a story about themselves. It is a story about them. It is about Dr. Finch and her fear that she is losing her memory because she has some kind of condition. The main character who I don’t think is important enough to write about is Mia. She gets kidnapped at the end, and is apparently killed, so it might not be her. At the end of the game, she is one of the characters who is kidnapped and may be dead. The rest of
Access: Starts 04th December 201500:00 GMT00:30 UK Time (GMT+1)
Mission Name: Lunar Base Skirmish
There will be two modes of this game: The first is in Uplink. The player must control the lander and use the Z key on the map to hover over lander to go to the selected pilot’s space and the second player is the opponent who controls the hovercraft. Each player must shoot down the other player’s rockets and reach a point milestone before time expires.
Viper (X2) with max hp, drones and shield: In addition to Uplink mode, there will be 3v3 mode. Unlike the Uplink mode, where you can face 3 other players, this mode will be 5v5. You must rely on team work and each team will use 5 members to take out the rival team.
The mission will not end until the drones have been taken out or the player is playing the Uplink or 5v5 mode.
Gear Up! Schedule: Once you have confirmed the competition date, you will be asked to unlock gear if it is not in your inventory. You can unlock it with Points. You will receive Points for winning matches.
These are the missions of Uplink Mode:
A simple collection of map names:
Moonbase Attacks
Moonbase Skirmish
Raid of the Moonbase
Last Stand of the Moonbase
Penetration
Moon Outbound
Grab and Go
Capture the Moon Base
Episode: Each mission has its own date and ID when you search for it
* Please note that this is used to verify that you have that mission already.
Mission Timer: Missions will not be playable for 45 minutes after the launch. The Top 5 players with the highest scores in each mode will receive Moon Base Raiders after the timer run out.
Sinbad T-shirt: The Top 5 players with highest scores will receive a special t-shirt.
The Commander-General IGA – Moon Explorer & Moon Raider, TriKa’s gear. Reward tier: The top 3 winners in 5v5 and Uplink mode get to wear the new Trika gear during matches and earn a special badge on the leaderboard.
World First Victory: A new reward, after finalising this
DODGE DANGER: DANGER MODE is an action adventure where you do more than fight! You travel, solve problems, and explore an amazing world. This game takes place in a unique and memorable setting called the “Land of Headless Horses.” So in DANGER MODE, you use your smarts and skills to solve puzzles and battle enemy ninjas. Can you save this unique world from destruction?
Key Features:
>FEATURES
– Action-packed multiplayer mode: Team up with up to four friends to explore this unique world, trying to survive as long as possible.
>ENCORE ADVENTURE
– A new single-player story in the world of DANGER MODE.
>GAME MODE MULTIPLAYER
– Return to the shadow world of the Land of Headless Horses! Solo and team up with up to four friends to explore this epic story with unique and challenging gameplay. The fun doesn’t stop with three-player matches! Team up with another human player as a “pet” and play solo matches together!
>CAMPAIGN MODE
– Can you survive until the final day? You will need to survive as long as possible to earn more lives and reach the Epilogue.
>FULL VERSION
– A new non-collectible bonus map: The Art of Armor! Play online to unlock this beautiful map!
>EXTRA ITEMS TO EXPLORE
– Each world in Danger Mode comes with a bonus full-length non-collectible level. You can download and play these extra levels from the in-game menu, or from the Danger Mode Online store.
>SINGLE-PLAYER EXPERIENCE
– You can play the entire game in the single-player mode. It’s a perfect introduction to the “Story of Headless Horses.”
GAME GRAPHICS:
>GAMEPLAY
– Dodge or be Dodge-d! From dodging a thrown sword, to dodging ninja throws, you’ll have to use your reflexes to survive!
>INVESTIGATE & SOLVE PROBLEMS
– As a human, you must solve puzzles. From opening chests to activating gates, you will need to use your wits. Even better: you will be able to help a “pet” player who
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– OS: Win7, Win8, Win8.1, Win10 (64-bit)
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– Resolution: 1280×720
– Additional Notes: Should work on all monitors
– Dual Shock controllers may not work on multiple displays
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– The game may slow down with un
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